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AmiOmega.lha
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AmiOmega
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omega.lzh
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Omega.cnf
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Text File
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1991-08-03
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2KB
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62 lines
; This file is used to set up the path-name.
; It currently sets up a 2 floppy disk, a hard-disk or a ramdisk system.
; It must lie in the directory where you start omega from
;
; There are 3 path's that are neccessary
; SAVEPATH - Where saved games end up
; LIBPATH - Where omega searches for it's library
; LEVELPATH - Where the levels are kept temporarly
;
; Besides that you can set 2 names
; NAME - Your characters name
; WIZARD - If this is set to match NAME you are able to enter wizard-mode
;
; OPTIONS - Lets you define wether you want to see the pictures or not,
; plus let's you save the levels in ram: (There is NO check to
; see if memory is exceeded, because ramdisk is always filled)
; The !picture option is important if you only got a 1meg machine,
; the option MUST then be off!
; Levels are not automatic saved in ram: you must still change
; the path. Default is ramdisk = FALSE, pictures = TRUE
;
; It is important that everything is written, even the ':' and '/'
;
;
; Names
;
#NAME = Mjoelner
#WIZARD = Mjoelner
;
; floppy-disk
;
#SAVEPATH = Omega:OmegaSave/
#LIBPATH = Omega:OmegaLib/
#LEVELPATH = Omega:Levels/
;
;
; Harddisk
;
;#SAVEPATH = dh1:Omega/OmegaSave/
;#LIBPATH = dh1:Omega/OmegaLib/
;#LEVELPATH = dh1:Omega/Levels/
;
;
; Ramdisk
;
;#SAVEPATH = ram:
;#LIBPATH = ram:
#LEVELPATH = ram:
;
; Default options
;
;#OPTIONS = !ramdisk,pictures
;
; Larger system options
;
#OPTIONS = ramdisk, pictures
;
; 1meg Amiga options
;
;#Options = !ramdisk, !pictures
;